ID:
278959.0,
MPI für Informatik / Computer Graphics Group |
Textures Revisited |
Authors: | Yamauchi, Hitoshi; Lensch, Hendrik P. A.; Haber, Jörg; Seidel, Hans-Peter |
Language: | English |
Date of Publication (YYYY-MM-DD): | 2005 |
Title of Journal: | The Visual Computer |
Volume: | 21 |
Start Page: | 217 |
End Page: | 241 |
Review Status: | Peer-review |
Audience: | Experts Only |
Intended Educational Use: | No |
Abstract / Description: | We describe texture generation methods for complex objects. Recent 3D scanning devices and high-resolution cameras can capture complex geometry of an object and provide high-resolution images. However, generating a textured model from this input data is still a difficult problem.
This task is divided into three sub-problems: parameterization, texture combination, and texture restoration. A low distortion parameterization method is presented, which minimizes geometry stretch energy. Photographs of the object taken from multiple viewpoints under modestly uncontrolled illumination conditions are merged into a seamless texture by our new texture combination method.
We also demonstrate a texture restoration method which can fill in missing pixel information when the input photographs do not provide sufficient information to cover the entire surface due to self-occlusion or registration errors.
Our methods are fully automatic except the registration between a 3D model with input photographs. We demonstrate the application of our method to human face models for evaluation. The techniques presented in this paper make a consistent and complete pipeline to generate a texture of a complex object. |
Last Change of the Resource (YYYY-MM-DD): | 2006-01-16 |
External Publication Status: | published |
Document Type: | Article |
Communicated by: | Hans-Peter Seidel |
Affiliations: | MPI für Informatik/Computer Graphics Group
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Identifiers: | LOCALID:C125675300671F7B-AE01F1AE12A2232DC1256FB90052EA12-... ISSN:0178-2789 |
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