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Entries: 1-9  
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Imitation and Reinforcement Learning for Motor Primitives with Perceptual Coupling
Editors: Sigaud, O.; Peters, J.
Authors: Kober, J.; Mohler, B.; Peters, J.
Title of Book: From Motor Learning to Interaction Learning in Robots
Start Page: 209
End Page: 225
Place of Publication: Berlin, Germany
Publisher: Springer
Date of Publication (YYYY-MM-DD): 2010-01
Document Type: InBook
ID: 548536.0
Does Brief Exposure to a Self-avatar Affect Common Human Behaviors in Immersive Virtual Environments?
Editors: Stamminger, M.; Dutré, P.
Authors: Streuber, S.; de la Rosa, S.; Trutoiu, L.-C.C.; Bülthoff, H.H.; Mohler, B.
Date of Publication (YYYY-MM-DD): 2009-04
Title of Proceedings: Eurographics 2009: The 30th Annual Conference of the European Association for Computer Graphics
Start Page: 1
End Page: 4
Document Type: Conference-Paper
ID: 461829.0
A psychophysically calibrated controller for navigating through large environments in a limited free-walking space
Editors: Feiner, S.; Thalmann, D.; Guitton, P.; Fröhlich, B.; Kruijff, E.; Hachet, M.
Authors: Engel, D.; Curio, C.; Tcheang, L.; Mohler, B.; Bülthoff, H.H.
Date of Publication (YYYY-MM-DD): 2008-10
Title of Proceedings: Proceedings of the 2008 ACM Symposium on Virtual Reality Software and Technology (VRST 2008)
Start Page: 157
End Page: 164
Document Type: Conference-Paper
ID: 420005.0
Learning Perceptual Coupling for Motor Primitives
Authors: Kober, J.; Mohler, B.; Peters, J.
Date of Publication (YYYY-MM-DD): 2008-09
Title of Proceedings: Proceedings of the 2008 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2008)
Start Page: 834
End Page: 839
Document Type: Conference-Paper
ID: 420018.0
A full-body avatar improves egocentric distance judgments in an immersive virtual environment
Editors: Creem-Regehr, S. H.; Myszkowski, K.
Authors: Mohler, B.; Bülthoff, H.H.; Thompson, W.B.; Creem-Regehr, S.H.
Date of Publication (YYYY-MM-DD): 2008-08
Title of Proceedings: Proceedings of the 5th Symposium on Applied Perception in Graphics and Visualization (APGV 08)
Start Page: 194
End Page: 197
Document Type: Conference-Paper
ID: 420025.0
Circular, Linear, and Curvilinear Vection in a Large-screen Virtual Environment with Floor Projection
Editors: Lin, M.; Steed, A.; Cruz-Neira, C.
Authors: Trutoiu, L.-C.; Mohler, B.; Schulte-Pelkum, J.; Bülthoff, H.H.
Date of Publication (YYYY-MM-DD): 2008-03
Title of Proceedings: IEEE Virtual Reality 2008 (VR 2008)
Start Page: 115
End Page: 120
Document Type: Conference-Paper
ID: 420059.0
Gait parameters while walking in a head-mounted display virtual environment and the real world
Authors: Mohler, B.; Campos, J.; Weyel, M.; Bülthoff, H.H.
Date of Publication (YYYY-MM-DD): 2007-07
Title of Proceedings: Proceedings of the 13th Eurographics Symposium on Virtual Environments and 10th Immersive Projection Technology Workshop (IPT-EGVE 2007)
Start Page: 85
End Page: 88
Document Type: Conference-Paper
ID: 350509.0
Measuring Vection in a Large Screen Virtual Environment
Authors: Mohler, B.; Riecke, B.; Thompson, W.; Bülthoff, H.
Date of Publication (YYYY-MM-DD): 2005-10
Title of Proceedings: Proceedings of the 2nd Symposium on Applied Perception in Graphics and Visualization (APGV)
Start Page: 103
End Page: 109
Document Type: Conference-Paper
ID: 270052.0
The effect of feedback within a virtual environment on human distance perception and adaptation
Authors: Mohler, B.
Name of University: University of Utah
Place of University: Salt Lake City, UT, USA
Document Type: PhD-Thesis
ID: 350361.0
Entries: 1-9  
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